Teenage Mutant Ninja Turtles On Nintendo Systems – A Half-Shell History

 Teenage Mutant Ninja Turtles On Nintendo Systems – A Half-Shell History

Picture: Konami

With the upcoming bounty of TMNT goodness heading to Swap this 12 months within the type of Konami’s Teenage Mutant Ninja Turtles: The Cowabunga Assortment and Dotemu’s Teenage Mutant Ninja Turtles: Shredder’s Revenge, we thought it the proper time to check out the historical past of Turtles video games on Nintendo techniques…

You might say that the Turtles, Konami, and Nintendo had been one thing of a holy trinity, in case you wished to get thrown out of your church. The (very) late ’80s and early-to-mid ’90s had been just about festooned with excessive-high quality Teenage Mutant Ninja Turtles video games on Nintendo techniques (and elsewhere), so we start in that early, evergreen period…

The Golden-Inexperienced Period

We start with the fairly unfairly-maligned 1989 Teenage Mutant Ninja Turtles for NES, a sport that’s typically highlighted for the second stage, which has you swimming underwater and defusing bombs. Funnily sufficient, this stage isn’t significantly troublesome in comparison with later levels, and general the expertise is fairly higher than its popularity might have you ever consider. It doesn’t have the accessibility of Teenage Mutant Ninja Turtles II: The Arcade Sport (1990, NES) however it might be convincingly argued that it’s the extra fascinating expertise.

1992 was the golden 12 months for Nintendo and TMNT, with the sensible Teenage Mutant Ninja Turtles III: The Manhattan Mission hitting the NES and improved arcade port Teenage Mutant Ninja Turtles IV: Turtles in Time blessing the Tremendous Nintendo with one among its very best video games and absolutely the centrepiece of the upcoming Cowabunga Assortment. To this very day there are few aspect-scrolling beat-’em-ups nearly as good as Turtles in Time, which marries simplicity, selection, and problem as expertly as you would ever ask from the style.

Sport Boy wasn’t quick-modified both, with 1990 and 1991 seeing Fall of the Foot Clan and Again From the Sewers deliver fairly low-key (however very enjoyable) brawling to the inexperienced display, whereas 1993’s Radical Rescue put the Turtles in a Metroidvania for the primary (however not the final) time, in a sport that we’re particularly grateful is being included within the upcoming assortment on account of how excessive its value is on the secondhand market.

Konami wasn’t achieved with the Turts but, although, with cult preventing sport TMNT Match Fighters touchdown on SNES in September ‘93 and, surprisingly, NES the next 12 months. Whereas it’s no Road Fighter 2, it does nonetheless have a aggressive scene and the SNES sport is comfortably the fullest-featured of the lot with 10 playable characters to the Mega Drive’s 8 – although the NES model would be the most notable as one of many vanishingly few fighters that noticed launch on the platform, and it’s not dangerous in any respect contemplating the age of the {hardware} on the time, both.

The New Animated Period

A dip within the Turtles’ recognition noticed them skip N64 completely, resurfacing with the (wonderful) new animated collection in 2003 with a staggering seven new video games primarily based on it.

TMNT Battle Nexus GBA
Picture: Konami

Gamecube noticed the largely-similar Teenage Mutant Ninja Turtles, Battle Nexus, and Mutant Nightmare launched in 2003, 2004, and 2005, respectively; none of them had been any nice weapons however there’s fleeting enjoyable available beating the snot out of Foot, Triceraton and the like.

Mutant Nightmare DS
Picture: Konami

Mutant Nightmare adopted a type of quasi-high-down view to the motion however not one of the video games are complicated sufficient to get your tooth into, nor enjoyable sufficient to be a brainless bash-fest. A Energy Stone-esque fighter, Mutant Melee, additionally noticed launch in 2005, however it’s so featureless as to be baffling.

Steering away from the Gamecube, although, it’s the Sport Boy Advance takes on these video games which might be extra value your time. The GBA model of TMNT (2003) is fairly joyful, if considerably quick platformer/smack-’em-down, however its sequel (Battle Nexus) is nice enjoyable – in contrast to any of the earlier video games it has a give attention to exploration, with every Turtle beginning every of the various levels with out their weapons, forcing them to stealth their means by means of till they’re positioned. As soon as discovered, after all, you’ll be able to go to city on the enemies and decide again by means of every stage for hidden crystals; you’ll want extra of them the upper your talent stage, with 100 complete in every world. It’s no masterpiece, however it’s plenty of enjoyable and surprisingly troublesome. Each video games pack nice pixel artwork and superior SNES-type soundtracks.

The third sport, Mutant Nightmare, noticed launch on the Nintendo DS, however we will’t advocate this one fairly so extremely. It’s superb, however as an early DS title it requires an excessive amount of in the way in which of pointless, compelled contact-display interplay for such riveting challenges as turning a deal with. Nice, thanks for that.

The Ubisoft Period

The following main TMNT media was the 2007 film, helpfully titled TMNT, for which Ubisoft took the Gamecube-and-Wii reins for a fairly middling motion-journey that took some cues from Ubi’s personal Prince of Persia collection. Just like the film itself, the sport was… superb, a step above the previous couple of, however nonetheless nowhere close to the Konami heyday.

The DS obtained its personal underwhelming model, however extra media curiosity was dedicated to the GBA model, which took the type of a 2D aspect-scrolling beat-’em-up that drew hysterical comparability to stated heyday, whereas in actuality being a reasonably mediocre single-participant sport that’s solely actually notable for sharing employees with the later, higher Scott Pilgrim vs. The World.

Ubisoft additionally tried a Smash Bros.-alike referred to as TMNT: Smash-Up that should have been a house run, however as an alternative of together with, ooh, , Turtles characters, they padded the roster with a number of Rabbids. We don’t know what they had been considering, both.

The New New Animation Period

All that continues to be, then, is the 3DS – fortunately it’s a fairly respectable displaying from the heroes in a half-shell, although not essentially from the supply you may anticipate.

Nickelodeon’s 2012 CGI-animated Turtles collection was the supply of two video games – an unremarkable 2013 brawler (additionally on Wii) and the fairly ruddy good Hazard of the Ooze, a WayForward-developed Metroidvania impressed by the sooner Radical Rescue that takes the Turtles everywhere in the metropolis, over and underground, with a fairly fulfilling battle system permitting for all kinds of fulfilling combos. The motion can really feel a bit uncommon, however when you become familiar with issues it’s a little bit of a hidden gem.

Danger Of The Ooze DS
Picture: Activision

Much more hidden, nonetheless, is the tie-in sport primarily based on the Platinum Dunes Ninja Turtles film, a Diablo clone of all issues starring these ‘roided-up Michael Bay Turtles. It’s removed from superb, however it’s much more enjoyable than you’d anticipate, and the web barely appears to just accept that it even exists.

The New-Outdated Period…

Trying to the current and future, after all, all you are able to do on Swap at current is play Nickelodeon All-Star Brawl as (oddly) two of the Turtles, in addition to take them out racing in a few karting titles. Nevertheless it’s The Cowabunga Assortment and, after all, Shredder’s Revenge which have our consideration – the latter seems as nice as any TMNT sport has ever been.

Seems to be aren’t the whole lot, although, and it stays to be seen if Shredder’s Revenge shall be Rocksteady or Rat King.

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